- Juggernaut
- YURNERO
FACTION: | THE RADIANT |
PRIMARY
ATTRIBUTE: | AGILITY |
ATTACK TYPE: | MELEE |
ROLE(S): | CARRY, PUSHER |
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STRENGTH: | 67.5 at 25 (20 + 1.9/level) |
AGILITY: | 91.25 at 25 (20 + 2.85/level) |
INTELLIGENCE: | 49 at 25 (14 + 1.4/level) |
HEALTH: | 1765 at 25 |
MANA: | 871 at 25 |
DAMAGE: | 44 - 48 |
RANGE: | 128 |
ARMOR: | 3.8 |
MOVEMENT: | 305 |
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| - Blade Fury (Q)
- Causes a bladestorm of destructive force around Juggernaut, rendering him immune to magic and dealing damage to nearby enemy units. Lasts 5 seconds.
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| - Healing Ward (W)
- Summons a Healing Ward that heals all nearby allied units, based on their max HP. The Healing Ward can move after being summoned. Lasts 25 seconds.
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| - Blade Dance
- Gives Juggernaut a chance to deal double damage on each attack.
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| - Omnislash (R)
- Juggernaut leaps towards the target enemy unit with a damaging attack, and then slashes other nearby enemy units, dealing between 175-250 damage per slash. The fewer units available to attack, the more damage those units will take; if a unit is alone, it will take all of the damage. Juggernaut becomes invulnerable while Omnislashing and mini-stuns the first target.
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