- Sand King
- CRIXALIS

FACTION: | THE DIRE |
PRIMARY
ATTRIBUTE: | STRENGTH |
ATTACK TYPE: | MELEE |
ROLE(S): | DISABLER, SEMI-CARRY, ROAMER, INITIATOR |
Sand King's Stats |
STRENGTH: | 83 at 25 (18 + 2.6/level) |
AGILITY: | 71.5 at 25 (19 + 2.1/level) |
INTELLIGENCE: | 61 at 25 (16 + 1.8/level) |
HEALTH: | 2050 at 25 |
MANA: | 1027 at 25 |
DAMAGE: | 43 - 59 |
RANGE: | 128 |
ARMOR: | 2.66 |
MOVEMENT: | 300 |
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 | - Burrowstrike (Q)
- Sand King burrows into the ground and tunnels forward, damaging and stunning enemy units above him as he resurfaces.
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 | - Sand Storm (W)
- CHANNELED - Sand King creates a fearsome sandstorm that damages enemy units while hiding him from vision. The invisibility remains for a short duration after the sandstorm ends.
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 | - Caustic Finale
- Sand King's attacks inject a venom that causes enemy units to explode violently upon death, spreading area damage.
|
 | - Epicenter (R)
- CHANNELED - After channeling for 2 seconds, Sand King sends a disturbance into the earth, causing it to shudder violently. All enemies caught within range will take damage and become slowed. The closer to the epicenter, the more damage taken.
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Info:
The sands of the Scintillant Waste are alive and sentient--the whole vast desert speaks to itself, thinking thoughts only such a vastness can conceive. But when it needs must find a form to communicate with those of more limited scope, it frees a fragment of itself, and fills a carapace of magic armor formed by the cunning Djinn of Qaldin. This essential identity calls itself Crixalis, meaning 'Soul of the Sand' but others know it as Sandking. Sandking takes the form of a huge arachnid, inspired by the Scintillant Waste's small but ubiquitous denizens; and this is a true outward expression of his ferocious nature. Guardian, warrior, ambassador--Sandking is all of these things, inseparable from the endless desert that gave him life. |
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