Kunkka the Admiral Proudmoore | HotDotA

Tuesday, October 30, 2012

Kunkka the Admiral Proudmoore



ADMIRAL
Kunkka


Of all the allies in the Sentinel's ranks, only one, is known by as many names and is feared in as many lands. Called Capt. CoCo by his mates, Jacksparrow by others, The Legendary Mariner by some, but only a select few know his real name and what it stands for. He can harness the powers of the depths to conjure torrential geysers that blast his enemies into the air. His elegant blade is sworn to the Seas and with each mighty swing it ebbs like the tides. Using a watery form of spacial magic, he can bring you back to your original destination. The Captain now sails towards the Scourge lands, aboard his Phantom vessel boosting the spirits of his comrades with his fabled Rum, paving the way for the victory of the Sentinel. He is Kunkka, Master and Commander of the seven seas.



24+3  
14+1.3
18+1.5

ADVANCED STATISTICS

Affiliation: Sentinel
Damage: 47 - 57
Armor: 1.96
Movespeed: 300
Attack Range: 128 (melee)
Attack Animation: 0.4 / 0.3
Casting Animation: 0.4 / 0.51
Base Attack Time: 1.7
Missile Speed: Instant
Sight Range: 1800 / 800

SKILLS


 Torrent

Skill Hotkey: E

Using his unparalleled knowledge of the sea, Daelin is able to summon a blast of water at a targeted area. After 2 seconds a fierce torrent of water erupts from the ground, the stream blasting enemies caught in the AoE into the sky, dealing damage and slowing movement speed by 30%.




 Tidebringer
Skill Hotkey: D
Daelin's legendary sword Tidebringer is infused with the very power of the sea. Akin to the ebb and flow, Tidebringer passively grants the hero increased damage and large AoE cleave for a single strike every once in awhile.




 X Marks the Spot
Skill Hotkey: X
In order to make an assembly for his troops, Admiral Proudmore targets a hero and marks its current position on the ground. After a few seconds, the hero will instantly return to the mark.




Ghost Ship
Skill Hotkey: T
The admiral summons the mythical ghost ship S.S. CoCo to the battlefield. Allies are doused in Captain CoCo's Rum, inebriating them for 10% bonus movespeed and numbness to incoming damage, causing them to feel only half of the pain now and half after the Rum wears off. Enemies, pirates and scurvy knaves are dashed on the rocks for damage and a brief stun when the ship crashes.

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